The competitive gaming platform, Gamercraft, has integrated the International Games and Esports Tribunal (IGET) as its designated dispute resolution service. The company, which operates a platform where players can participate in real-money tournaments for games like League of Legends and VALORANT, has embedded IGET’s Alternative Dispute Resolution (ADR) framework into its core operational agreements.

This move formalises a process for handling conflicts on the platform, which Gamercraft states reinforces its commitment to fairness and sector-specific governance. The agreement was signed during the Global Esports Industry Week, organised by The Esports Radar earlier this year in Austin, Texas.

The IGET is a not-for-profit initiative established by the Esports Integrity Commission (ESIC) in collaboration with the World Intellectual Property Organization Arbitration and Mediation Center (WIPO AMC). It provides ADR services designed for the video games and esports sectors, handling a range of issues from integrity and contractual matters to intellectual property conflicts.

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Stephen Hanna, Executive Director of the International Games and Esports Tribunal, commented on the adoption, stating: “We are pleased to be working with Gamercraft and to see them as one of the early adopters of IGET’s framework. Their decision to integrate IGET into their core agreements reflects a growing recognition of the need for independent, sector-specific mechanisms for dispute resolution.”

JJ Garcia-Rovira, CEO of Gamercraft, said: “Trust is the foundation of competitive gaming. By adopting IGET’s framework, we’re ensuring our players have access to fair, expert dispute resolution when they need it most. At Gamercraft, we’re committed to making skill pay off, and that means providing transparent processes where our community can compete with confidence.”