In a move to bolster the competitive ecosystem for women’s Counter-Strike 2 (CS2), the not-for-profit organisation Brace For Impact (B4I) has entered a partnership with the ESL FACEIT Group (EFG). The collaboration will see B4I utilise FACEIT Clubs to deliver guaranteed competitive events throughout 2025 across five regions, aiming to strengthen the scene following the suspension of a major dedicated league.

The initiative is positioned as a new form of support for the women’s CS2 community, providing consistent competitive opportunities. B4I co-founders expressed their motivation on social media, with t4tiana, VP of Strategy and Governance, stating the team had secured partnership and funding to expand operations in 2026. Fellow Co-founder Scott Park confirmed the scope, posting, “We are running events the entire calendar year in 5 regions guaranteed.”

Subscribe to our TER newsletters here! Including On The Radar a quick weekly wrap up of all esports business stories, and the fortnightly Heat Map, a deeper dive into the stories not to be missed across esports business and culture worldwide.

The partnership arrives three months after EFG announced the suspension of its ESL Impact circuit at the end of its eighth season, citing an unsustainable economic model. That league had been described by players as the premier global competition for women’s CS since 2022, with its closure prompting concern from prominent organisations and players about the future of the scene.

In the wake of that suspension, other organisers had signalled intentions to support women’s Counter-Strike. This new deal between B4I and EFG represents a significant step to fill the competitive void, leveraging EFG’s FACEIT platform to facilitate access and regular competition. B4I’s official statement framed the partnership as a means to “strengthen the FE:CS scene and reach further.”

The announcement underscores a continuing industry effort to find sustainable models for women’s esports, shifting from a singular premier league to a structure utilising existing competitive platforms for broader accessibility. The focus will now turn to the execution and reception of the 2025 events across the globe.

Follow The Esports Radar on social media: