South Korean esports organisation Gen.G Esports has released its first printed comic book, titled The Minion Who Broke The Line, made in partnership with Twisted Comics.
The book was written by Neil Gibson, Founder of Twisted Comics, and illustrated by Phil Buckenham, an artist known for his panel work on other comic projects. The standard limited-edition copy of the comic is priced at $35. The comic is set in a MOBA game-style universe and takes direct inspiration from Gen.G’s League of Legends (LoL) mid laner, Jeong “Chovy“ Ji-hoon, who is well known among fans for his precise management of minion waves, a core mechanical skill in the game.
While drawing inspiration from League of Legends, this new comic isn’t set in the LoL universe, avoiding to directly touch Riot Games‘ intellectual property (IP). The comic book does not use official champions; instead, it uses generic MOBA terms and concepts such as minions, “the line,” and a competitive arena. These elements are common across the genre and not exclusive to Riot’s intellectual property.
Rather than printing a large, widely available run, Gen.G capped the physical print at exactly 1,200 copies total: 600 in English and 600 in Korean. This makes the comic harder to find than a typical print release and positions it as a collector’s item rather than a mass-market product.
Gen.G also built in a random element: buyers have a 10% chance of receiving a “Chase Foil” variant cover instead of the standard version. This kind of mechanic, where a small percentage of items are rarer variants, is commonly used in trading card games and mobile games with randomised rewards, and it gives fans an incentive to buy more than one copy in hopes of getting the rare version.
Gen.G is not the first esports organisation to move into comics or related storytelling formats. In late 2025, G2 Esports launched an original fantasy webcomic series called Red Aura on Japan’s LINE MANGA platform. Crazy Raccoon, an organisation that recently celebrated becoming sponsor-free, also worked with creator Aka Akasaka in 2025 to release two manga series.
These projects point to a trend in the esports industry: rather than treating comics purely as promotional tie-ins, esports organisations are weaving their players, branding, and history into original IPs as a way to diversify revenue. Comics are just one part of that shift. French esports organisation Gentle Mates has been investing in a trading card game (TCG) themed around their roster, while South Korean organisation DRX has expanded beyond gaming altogether, moving into Korean drama production and game publishing.



