Tournament operator BLAST has undertaken an organisational restructure involving staff redundancies across the United Kingdom and Denmark.
The confirmation follows public comments made by Counter-Strike analyst and commentator Chad “SPUNJ” Burchill during the weekly show by website HLTV, the HLTV Confirmed, alleging that the Danish company was facing operational payment delays alongside staff layoffs.
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Following contact from The Esports Radar, BLAST confirmed that it recently implemented an internal restructuring process intended to position the business for continued growth in 2027 and beyond. According to information obtained by The Esports Radar, the tournament operator adopted a revised corporate structure designed to support global expansion and deliver multi-title events with its commercial partners, a move that resulted in a limited number of redundancies across the UK and Denmark.
However, BLAST did not address specific allegations regarding delayed payments to contractors or staff, nor did the company disclose the exact number of personnel impacted by the redundancies across its UK and Danish divisions.
The internal restructuring comes amidst an otherwise strong commercial trajectory for the production firm. BLAST reported $133m in revenue for the 2025 fiscal year, representing a 40% year-over-year growth rate while maintaining net annual profitability. The company also expanded its physical footprint by establishing a North American headquarters in Brooklyn, New York, to oversee commercial operations in the region.
BLAST’s commercial portfolio has expanded in recent years through brand partnerships with Michelin, Progressive Insurance, Razer, Sargento, Polymarket and EFM Global. In addition to its flagship Counter-Strike 2 circuit, which generated a reported $102m in direct economic impact via the BLAST.tv Austin Major 2025, the operator manages major third-party competitive ecosystems including Fortnite and the Rocket League Championship Series (RLCS) in partnership with Epic Games, the Rainbow Six Siege circuit with Ubisoft, and Supercell‘s Brawl Stars.



